This game helmet nourishes pringles
This is called the hammer of hunger, and that's certainly something. See what players must tell about it so far.
In the game,snacking is a question of life or death. If you are struck in the middle of a round ofDot WhereBattlefield, few actions are more risky than catching a snack. Take a minute to reach a chip, and you expose your flank to the enemy, temporarily giving them a combat advantage and possibly lose your team an entire point. Yes, you are taken, but at what price?
That's why Pringles, theGoal Greatest Gaming Snack On the planet (so crisp, so easy to eat!), Designed the hungry-hammer game helmet that feeds you pringles while you play.
RELATED: The 50 best healthy snacks to buy to lose weight
The manufacturer promotes the hammer of hunger as a connection withGears 5, the sixth entry into the immensely popularGears of wars franchise. Currently, flea society makes it possible to obtain major influencers of play - includingCriken,Dexbonus, andStrippine-For play on Twitch, the popular streaming platform, while using the hammer of hunger.
For the moment, the Gizmo Snazzy is designated as a "beta prototype" and, by all accounts, it isexactly this. It's not yet available for sale, but people toSwoop Had lucky or unlucky, depending on your point of view, enough to get a practical demonstration:
"The helmet works for games"SwoopSenior Editor Chris Velazcowrote. But "warnings are numerous."
For starters, the "feed arm" - the thing that really shoveles duck-shaped chips in the mouth - is fragile. It is also apparently extremely noisy, that any player will tell you is a major disadvantage. (You can not have distractions when you try to set up a flawless headless head.) But the most serious sin of everything is that when you want the hammer of hunger to be distributing a crisp button, you must Manually push a button.
Yes, it means having a snack that you have to remove your hand from the controller and exit the game, risking the loss of life (cartoon, fictitious, pixelate, totally non-real). In a free match for all, that's fine. In a team game likeCall of Duty? Unacceptable.
And that really begs a question: what is the point of this thing?
We will echo the suggestion of Velazco: give it a voice control. Otherwise, the only point, it seems, is to help you lose points.